book: Weaving the Web - Tim Berners-Lee
book: Rapid Problem Solving With Post-It Notes - David Straker
book: Why Smart People do Dumb Things - John J. Tarrant
book: The Paradox of Choice: Why More Is Less - Barry Schwartz
book: Starting Something : An Entrepreneur's Tale of Control, Confrontation & Corporate Culture - Wa
book: The Art of the Start : The Time-Tested, Battle-Hardened Guide for Anyone Starting Anything - G
book: Orbiting the Giant Hairball - Gordon McKenzie
book: The Big Moo: Stop Trying to Be Perfect and Start Being Remarkable - Seth Godin
book: Seth Godin - Small is the New Big
book: Thames and Hudson Dictionary of Graphic Design and Designers
book: The Fabric of the Cosmos - Brian Green
book: It's hard to make a difference when you can't find the keys - Marilyn Paul
book: Beyond Bullet Points, Using Microsoft PowerPoint to Create Presentations That..-Cliff Atkinson
book: The Laws of Simplicity - John Maeda
book: Logo Lounge - Bill Gardner
book: A Smile in the Mind, Witty Thinking in Graphic Design - Beryl McAlhone
book: Naked Conversations - Robert Scoble & Shel Israel
book: The Long Tail, Why the Future of Business is Selling Less of More - Chris Anderson
book: The Elements of Graphic Design: Space, Unity, Page Architecture, and Type - Alex White
book: Crossing the Chasm - Geoffrey Moore
book: Interaction of Color - Josef Albers
book: PPK on Javascript - Peter-Paul Koch
book: Head First Design Patterns
book: The War of Art - Steven Pressfield
book: Founders at Work - Jessica Livingston
book: Rise of the Creative Class - Richard Florida
book: JavaScript: The Definitive Guide - David Flanagan
book: Thinking With Type - Ellen Lupton
book: Ambient Findability - Peter Morville
book: Peter Kump - Breakthrough Rapid Reading
book: Design Patterns: Elements of Reusable Object-Oriented Software – The ‘Gang of Four’
book: Refactoring to Patterns - Joshua Kerievsky
book: Refactoring: Improving the Design of Existing Code - Martin Fowler
book: How to Think Like Leonardo DaVinci - Michael Gelb
book: The Best Software Writing I: Selected and Introduced by Joel Spolsky
book: Joel on Software - Joel Spolsky
book: The Art of Innovation - Tom Kelley
book: Het Schervengericht - A.F.T.H.
book: De Weduwnaar - Kluun
book: The Ten Faces of Innovation - Tom Kelley
book: Code Complete - Steve McConnell
book: Rules of the Red Rubber Ball - Kevin Carroll
book: A Whole New Mind - Daniel Pink
book: Universal Principles of Design - William Lidwell
book: The Thinker's Toolkit - Morgan D. Jones
book: Apartment Therapy - Maxwell Gillingham-Ryan
book: The Dilbert Principle - Scott Adams
book: The New Psychology of Success - Carol Dweck
book: The Creative License - Danny Gregory
book: Designing the Obvious - Robert Hoekman Jr.
book: Transcending CSS: The Fine Art of Web Design - Andy Clarke&Molly Holzschlag
book: Designing Visual Interfaces - Kevin Mullet
book: Information Architecture for the World Wide Web - Lou Rosenfeld
book: Information Anxiety 2 - Richard Saul Wurman
book: Machine Beauty: Elegance and the Heart of Computing - David Gelernter
book: Made to Stick - Chip Heath & Dan Heath
book: Smart Mobs - Howard Rheingold
book: Patterns of Software: Tales from the Software Community - Richard P. Gabriel
book: Train of Thoughts - John Lenker
book: Emotional Design - Don Norman
book: Hot-Wiring Your Creative Process - Kurt Cloninger
book: the Social Life of Information - John Seely-Brown
book: Worldchanging - A User's Guide for the 21st Century - Alex Steffen
book: What is the What - Dave Eggers
book: A Perfect Mess - Eric Abrahamson/David Freedman
book: An Inconvenient Truth - Al Gore
book: The Four-Hour Work Week - Tim Ferris
book: Flow - Mihaly Nogwattes
book: Web Design Studios 2
book: The Now Habit - Neil Fiore