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Showing items tagged with books.
Ultimate Train Journeys: World
JOSEPH BANKS' FLORILEGIUM
Wanderer's Journal
Dali Tarot
Game Design: Impossible: The drama of game development
How to Write Dazzling Dialogue: The Fastest Way to Improve Any Manuscript (Bell on Writing)
Level Up!: The Guide to Great Video Game Design
Fundamentals of Game Design
Theory of Fun for Game Design
Beyond Choices: The Design of Ethical Gameplay
Exercises in Style (New Directions Books)
Rated M for Mature
Art of Pixar: 25th Anniv hc
Art of DreamWorks Animation
Designing Interactions
Narrative Across Media: The Languages of Storytelling (Frontiers of Narrative)
Third Person: Authoring and Exploring Vast Narratives
First Person: New Media as Story, Performance and Game
Second Person
The Video Game Theory Reader
The Video Game Theory Reader 2